Beagle 3D viewer#

Renderer#

  • is a custom code of threejs renderer for loading level of detail point cloud data

Material#

  • for point cloud material (with custom shader)

Viewport#

  • main file: provide apis for load data (pcl, 3d models, panorama images), show/hide data, show/hide basemap, ….

WorkerPool#

  • get/release worker (a javascript worker for load/process tile data(actual point cloud data) see load lod pcl data)